If you find yourself stuck while trying to move the trampoline in Camp Whittlewood, you are not alone. Dragging the trampoline to the front gate is the essential requirement for unlocking Ending #1 (Escape), but the stalking creature attacks almost immediately once you begin pulling. Many players find that the monster emerges from the trees and eliminates them before they can react or reach safety.
By understanding how the creature's tracking works, using the office reset method, and verifying your game files, you can get past this hurdle and make it over the fence.
Why You Get Caught Pulling the Trampoline
In Camp Whittlewood, moving the trampoline alerts the woodcarver entity stalking the campground. According to community discussions on the game's Steam forum, several factors make this puzzle particularly frustrating:
- Instant Tracking: The moment you start dragging the trampoline, the monster begins actively homing in on your position.
- Audio Cue Delays: You will often hear a snap sound indicating danger, but the running speed of the creature gives you virtually no time to sprint back to safety if you drag it too far in one attempt.
- Aggressive Spawn Locations: Multiple players reported that the creature would burst out of the tree line right next to their character, resulting in an instant death with no time to reach the office door.
The Office Reset Method: How to Move the Trampoline Safely
Players on the Steam community forums and guide documentation discovered a reliable workaround to move the trampoline across the yard without getting caught:
- Approach the trampoline and begin pulling it toward the camp's front gate.
- Move it only a short distance, stopping immediately after dragging it a few paces or as soon as you anticipate the creature's approach.
- Sprint straight into the camp office. Entering the office breaks the creature's active chase and resets its search position.
- Step back outside and return to the trampoline.
- Repeat the process by inching the trampoline forward bit by bit, retreating to the office between each pull until the trampoline is safely positioned at the front gate.
This incremental approach prevents the creature from trapping you in the open area where there is no cover.
How to Fix Potential Spawn Glitches
If the creature continues to spawn directly on top of your character the second you touch the trampoline, you may be dealing with a spawn glitch rather than intended game difficulty.
One community member resolved this issue by quitting the game, verifying the local game files through Steam, and reloading their save. Upon reloading, the creature spawned farther away rather than directly on their character, allowing them to complete the fence jump on the very next attempt.
To verify your files on Steam:
- Open your Steam Library.
- Right-click Camp Whittlewood and select Properties.
- Navigate to the Installed Files tab.
- Click Verify integrity of game files.
- Relaunch the game and load your save file.
Developer NickSchemes posted in the official Steam thread regarding this exact issue, noting that he would look into tuning the chase around the trampoline area.
Escaping Over the Front Gate
Once you have safely maneuvered the trampoline to the front gate, interact with it to vault over the fence. This concludes the run and awards the Running Badge achievement for escaping Camp Whittlewood.
If you are attempting to rescue a fellow scout during this sequence for the Bark Scout's Honor badge:
- You must give your chosen camper a friendship bracelet combined with the locket earlier in the run.
- At night, find them hiding by the buffet table in the kitchen rather than transformed into wood.
- Speak to them so they follow your character. When you bring the trampoline to the gate and escape, you will take that camper over the fence with you.
Frequently Asked Questions
Can you pull the trampoline all the way to the gate in one go?
No. Under standard game mechanics, the creature's movement speed while tracking you during the pull is faster than your character's dragging speed. Attempting to drag it across the yard in a single run will almost always result in being caught.
Did the developer acknowledge the trampoline chase issue?
Yes. On the game's official Steam discussion boards, developer NickSchemes acknowledged player feedback regarding the difficulty of running from the trampoline to the office and stated he would investigate the chase tuning for that area.












